Jan 04, 2008, 09:35 PM // 21:35
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#2
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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No. Bots can be programmed to be a lot smarter than that. It wouldn't stop anything.
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Jan 04, 2008, 09:37 PM // 21:37
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#3
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Los Angeles
Guild: SlingBlades
Profession: D/Mo
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not to mention AoE spells like [skill]Symbol of Wrath[/skill] that activate with out targeting anything
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Jan 04, 2008, 09:42 PM // 21:42
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#4
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Ascalonian Squire
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Well, you wouldn't be able to attack or damage the creature. But if bots can be programed to avoid them... I guess it's not solved.
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Jan 04, 2008, 09:47 PM // 21:47
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#5
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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No matter what you do, there will always be bots.
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Jan 04, 2008, 09:50 PM // 21:50
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#6
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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the bots could have a timer, and after that they just move on.
and what happens when someone just keeps attacking it becuase they think it is a glitch and they get beat with the banbat?
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Jan 04, 2008, 09:52 PM // 21:52
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#7
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Wilds Pathfinder
Join Date: Jun 2005
Profession: W/
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There will always be bots unless farming is redundant.
ArenaNet made farming more difficult, hence less accessible by players (which automatically means more accessible to bots).
If there simply wasn't any need for farming, there wouldn't be bots.
The only thing that is stopping bots right now is mass bans.
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Jan 04, 2008, 09:55 PM // 21:55
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#8
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Krytan Explorer
Join Date: Aug 2006
Location: Soviet Canuckistan
Profession: N/
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I like the idea of buffing chests and nerfing monsters, that might slow down the bots a bit... not much but a bit
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Jan 04, 2008, 10:03 PM // 22:03
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#9
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Krytan Explorer
Join Date: Mar 2006
Location: Chicago
Guild: your cat eats dog food [pup]
Profession: N/E
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As long as there are people willing to part with RL cash for in-game gold. There will be bots
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Jan 04, 2008, 10:07 PM // 22:07
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#10
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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I dont think a-net care anymore, life has been pretty sweet if your a bot
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Jan 04, 2008, 10:13 PM // 22:13
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#11
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Yeah, if your a-bot (something like u-boat?) could be sweet, life would be awesome. Your =/= you're.
And frankly, A.Net is responsible for more bots. Nerfing of drop rates = less drops for Mr. Smith = Mr Smith gets less money in same time = Mr Smith gets a bot because he doesn't want to waste time = There will be more Smith's all the time. And soon whole GW will turn to a world, where everyone is a Smith and everyone is a bot, an AI... Matrix, eh?
No offense to anyone called Smith, cool name, rly. It was just an example.
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Jan 04, 2008, 10:31 PM // 22:31
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#12
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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i'd say the easiest bot-killer solution would be having the players answering a simple question like:
Give the answer to: 2+2 (____________) (The answer is 4).
Bots cannot read and there would be say... 30 such questions and one would pop up at random each time you exit an explorable area. Even illiterate ppl would have the answer in front of them so they won't be cut off. If the question is answered incorrectly for 3 times, the client quits and the player must log on again.
I think this could cut bots down somewhat.
EDIT: I think this should have been in sardelac, not here.
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Jan 04, 2008, 10:35 PM // 22:35
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#13
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Lion's Arch Merchant
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Quote:
Originally Posted by prism2525
i'd say the easiest bot-killer solution would be having the players answering a simple question like:
Give the answer to: 2+2 (____________) (The answer is 4).
Bots cannot read and there would be say... 30 such questions and one would pop up at random each time you exit an explorable area. Even illiterate ppl would have the answer in front of them so they won't be cut off. If the question is answered incorrectly for 3 times, the client quits and the player must log on again.
I think this could cut bots down somewhat.
EDIT: I think this should have been in sardelac, not here.
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I would hate it and bots can read and answer questions. Harder for bot makers, yes, but it will annoy everybody so they don't do it.
I don't agree with nerfing drops. That's quite silly. Just do the opposite of what has been done thus far. Remove loot scaming and don't give more to soloers, instead just give exactly what you would get proportionally. There you go. Grapes and golds from chests should be worth more too.
Last edited by Chico; Jan 04, 2008 at 10:39 PM // 22:39..
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Jan 04, 2008, 10:36 PM // 22:36
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#14
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Quote:
Originally Posted by Abedeus
Yeah, if your a-bot (something like u-boat?) could be sweet, life would be awesome. Your =/= you're.
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Nt cring bout speelin=phun! But lootscaling was a gift from the gods bot wise, harder for players to make money, thus turn to sites, bots are not effected because time isn't an issue.
Quote:
Originally Posted by prism2525
i'd say the easiest bot-killer solution would be having the players answering a simple question like:
Give the answer to: 2+2 (____________) (The answer is 4).
Bots cannot read and there would be say... 30 such questions and one would pop up at random each time you exit an explorable area. Even illiterate ppl would have the answer in front of them so they won't be cut off. If the question is answered incorrectly for 3 times, the client quits and the player must log on again.
I think this could cut bots down somewhat.
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Dont forget to write the 4 all crossed out and multi colour . But this kind of thing could get annoying for the poeple who dont care about bots and just want to play. Doubt it will happen, i wish a-net would just accept they cant stop bots and make things back to normal...
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Jan 04, 2008, 10:39 PM // 22:39
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#15
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Site Contributor
Join Date: Jun 2005
Profession: R/
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Quote:
Originally Posted by ThyNecromancer
Farm bots go from creature to creature right? They cast their spells, run in, kill what it can and moves on... right?
The game Rapplez has the solution for it. Make enemy creatures that you can't attack and they don't attack you. The bot will run to it, try to kill it without success and stay on that 1 creature. Thus never being able to win and doesn't move on. Make it so that the system can automatically ban that "player" after say 2 minutes of trying to kill it.
Place creatures like this next to every portal and randomly throughout the area. Problem solved?
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Do you know how many idiots would be banned that weren't bots? There are some that try to kill everything......like the cows on noob island in factions.
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Jan 04, 2008, 10:40 PM // 22:40
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#16
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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Quote:
Originally Posted by Chico
I would hate it and bots can read and answer questions. Harder for bot makers, yes, but it will annoy everybody so they don't do it.
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I'm not saying it wouldn't be annoying, but bots, AFAIK, cannot read and copy (o/c it wouldn't be possible to copy-paste it).
Still hey it's just an idea so don't carbonize me XD
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Jan 04, 2008, 10:41 PM // 22:41
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#17
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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Quote:
Originally Posted by Commander Ryker
Do you know how many idiots would be banned that weren't bots? There are some that try to kill everything......like the cows on noob island in factions.
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We don't TRY to kill cows. Do, or do not.
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Jan 04, 2008, 10:43 PM // 22:43
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#18
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by prism2525
Give the answer to: 2+2 (____________) (The answer is 4).
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This used to work on webforums, but as someone already said, bot programmers got smarter. The only solution they found is ask people to read short words (with numbers) written in a picture that were distorted (the initial picture without the distortion worked until the programmers created picture readers). It wouldn't work in an MMORPG as it would slow down (slightly) the user experience and (considerably) the client-server architecture.
The OP's idea would not work either, bots would detect they're not making any damage, then forget about this target and move on.
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Jan 04, 2008, 10:46 PM // 22:46
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#19
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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Quote:
Originally Posted by prism2525
but bots, AFAIK, cannot read and copy
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Where did you get that? If the text is displayed in the client, it's transmitted over the wire to the computer so the bot can read it.
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Jan 04, 2008, 10:50 PM // 22:50
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#20
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Frost Gate Guardian
Join Date: Oct 2007
Guild: N/A
Profession: D/
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How about bring back the tag system where after 10 times of doing the same place it asks the question, if the person gets it right anet has a small "this is to prevent botters" message, if they dont answer for 5 minutes they get temporarily banned (or some other thing)
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